Self-defense is not just about physical techniques; it's also about awareness, de-escalation, and using your surroundings. The following table provides a detailed list of 100 self-defense techniques, categorized for clarity. While this list provides a comprehensive overview, remember that the most effective self-defense training comes from hands-on practice with a qualified instructor.
| Category | Technique Name | Description | 
|---|---|---|
| Striking & Body Weapons | Palm-heel Strike | A strike using the fleshy base of the palm, ideal for hitting the nose or chin without risking a broken hand. | 
| Hammer Fist | A downward strike with the bottom of a closed fist, effective against the collarbone, jaw, or temple. | |
| Elbow Strike | A powerful, close-range strike with the elbow. Can be aimed at the face, ribs, or solar plexus. | |
| Knee Strike | A devastating strike with the knee, typically aimed at the groin, thighs, or head (in a clinch). | |
| Front Kick (Mae-geri) | A direct, linear kick to the opponent's shin, knee, or groin to create distance and pain. | |
| Side Kick (Yoko-geri) | A strong kick with the heel, delivered sideways to the opponent's knee, stomach, or ribs. | |
| Roundhouse Kick (Mawashi-geri) | A circular kick, often aimed at the opponent's leg, ribs, or head. | |
| Eye Gouge | A direct, disabling technique where fingers are used to press into the opponent's eyes. | |
| Throat Strike | A strike to the trachea or windpipe, which can disrupt breathing and incapacitate an attacker. | |
| Ear Clap | A strike to both ears simultaneously with cupped hands, which can disorient and potentially rupture eardrums. | |
| Headbutt | A close-quarters strike using the forehead, typically aimed at the opponent's face or nose. | |
| Spinal Strike | A strike or pressure to the spine or the base of the skull, a very sensitive area. | |
| Shin Kick | A low, hard kick to the opponent's shin, used to cause pain and disrupt their stance. | |
| Heel Stomp | A downward stomp with the heel to the top of the opponent's foot, causing pain and forcing a reaction. | |
| Finger Jab | A quick, sharp jab with the fingertips, aimed at the eyes or throat. | |
| Groin Strike | A strike to the groin using a kick or knee, which is a highly effective way to end a confrontation. | |
| Rib Strike | A strike to the ribs, often using a hook or elbow, to cause pain and damage. | |
| Jaw Strike | A strike to the jaw with a hook, uppercut, or hammer fist to disrupt the jaw and potentially cause a knockout. | |
| Grappling & Clinching | Hip Throw (O-goshi) | A fundamental Judo throw where you turn and use your hips to lift and throw the opponent over. | 
| Shoulder Throw (Seoi-nage) | A Judo throw where you turn and pull the opponent over your shoulder to the ground. | |
| Major Outer Reaping Throw (Osoto-gari) | A throw where you use your leg to sweep the opponent's leg and take them down. | |
| Foot Sweep (De-ashi-harai) | A quick, precise sweep of the opponent's foot to trip them as they move. | |
| Single Leg Takedown | A wrestling takedown where you grab one of the opponent's legs and use it to bring them to the ground. | |
| Double Leg Takedown | A wrestling takedown where you grab both of the opponent's legs and drive through to bring them to the ground. | |
| The Clinch | A close-range fighting position where you grab and control the opponent's body to prevent them from striking. | |
| Sprawl | A defensive move where you quickly drop your hips to the ground to defend against a takedown. | |
| Pummeling | A drill used to practice controlling an opponent in a clinch, using underhooks and overhooks. | |
| Breakfall (Ukemi) | The art of falling safely by distributing the force of the impact to avoid injury. | |
| Forward Roll | A type of breakfall used to safely absorb the momentum of a fall forward. | |
| Back Fall | A type of breakfall used to safely land when being pushed or thrown backward. | |
| Joint Locks & Submissions | Wrist Lock (Kote-gaeshi) | A joint lock on the wrist that uses a rotational motion to control or take down the opponent. | 
| Armbar (Juji-gatame) | A joint lock on the elbow where pressure is applied to hyperextend the joint. | |
| Shoulder Lock (Kimura) | A joint lock on the shoulder that uses the opponent's arm to apply pressure to the joint. | |
| Rear Naked Choke (Hadaka Jime) | A choke from behind where the attacker cuts off blood flow to the brain using their arms. | |
| Guillotine Choke | A choke from the front, where the attacker traps the opponent's neck in a headlock and applies pressure. | |
| Triangle Choke | A choke where the attacker uses their legs to trap the opponent's neck and one arm, cutting off blood flow. | |
| Ankle Lock | A submission that puts pressure on the ankle joint to force a tap-out. | |
| Knee Bar | A submission that puts pressure on the knee joint to force a tap-out. | |
| Finger Lock | A technique that manipulates a single finger to cause pain and control the opponent. | |
| Verbal Submission | A submission technique that uses words to de-escalate a situation or confuse an attacker. | |
| Escapes & Defenses | Single Wrist Grab Escape | A technique to escape from an opponent who has grabbed one of your wrists. | 
| Two-Hand Wrist Grab Escape | A technique to escape from an opponent who has grabbed both of your wrists. | |
| Headlock Escape (Standing) | A technique to escape a standing headlock by disrupting the opponent's balance. | |
| Bear Hug Escape (Standing) | A technique to escape a standing bear hug by striking vulnerable points and creating space. | |
| Choke Defense (Standing) | A defense against a standing choke by either pulling down on the attacker's arms or striking back. | |
| Choke Defense (On the Ground) | A defense against a choke hold while on the ground, typically involving posture and arm control. | |
| Mount Escape (Bridge and Roll) | A technique from the bottom of the mount position to flip the attacker over. | |
| Mount Escape (Shrimping) | A technique from the bottom of the mount position to create space and escape. | |
| Guard Escape | A technique to get out of an opponent's guard position on the ground. | |
| Pin Escape | A technique to escape from a pin or side control position. | |
| Ground Defense (Pushing Off) | A technique to use your legs to push an opponent away when you are on your back. | |
| Defense Against a Push | A technique to maintain your balance and create distance when pushed. | |
| Defense Against a Punch | A technique to block a punch using forearm or hand blocks. | |
| Defense Against a Kick | A technique to block a kick to the legs, body, or head. | |
| Hair Pull Escape | A technique to escape from someone grabbing your hair by either controlling their hand or striking. | |
| Wall Defense | Techniques used when you are pinned against a wall to defend and counter-attack. | |
| Verbal De-escalation | Using calm and assertive communication to defuse a tense situation before it becomes physical. | |
| Boundary Setting | Using clear verbal and physical signals to tell an attacker to stop and keep their distance. | |
| Pre-Emptive Strike | A strike delivered just before an attacker can launch their own attack, used only when a physical threat is imminent. | |
| Running/Fleeing | The most effective self-defense technique in many situations, as it avoids confrontation entirely. | |
| Ground Fighting | Ground Striking | The ability to strike an opponent from the ground using kicks, elbows, or punches. | 
| Guard Position | A defensive position on the ground where you control your opponent with your legs and can attack with submissions. | |
| Mount Position | A dominant ground position where you sit on top of your opponent's torso, allowing for strikes and submissions. | |
| Rear Mount Position | A dominant ground position from behind the opponent, where chokes and strikes are most effective. | |
| Side Control Position | A dominant ground position from the side of the opponent, used for control and setting up submissions. | |
| Sweeps | Techniques from the ground used to reverse a position and get on top of the opponent. | |
| Shots to the Groin (from the Ground) | A technique to kick the opponent in the groin while on the ground. | |
| Fighting from a Chair | Techniques for using a chair as a weapon or shield, or for defending yourself from a seated position. | |
| Weapon Defense | Knife Defense (Front Attack) | A technique to block a knife attack to the front and control the attacker's arm. | 
| Knife Defense (Behind) | A technique to defend against a knife attack from behind. | |
| Stick/Blunt Object Defense | A technique to block a strike from a stick or blunt object. | |
| Gun Defense (Front) | A technique to disarm an attacker with a gun from the front, typically at close range. | |
| Gun Defense (Behind) | A technique to disarm an attacker with a gun from behind. | |
| Improvised Weapon | Using a nearby object (e.g., a pen, keys, belt) as a weapon for self-defense. | |
| Redirecting the Weapon | A technique to redirect the weapon away from your body instead of directly blocking it. | |
| Tactical & Awareness | Situational Awareness | The ability to stay aware of your surroundings and identify potential threats before they happen. | 
| Target Identification | The ability to identify the most vulnerable targets on an attacker's body. | |
| Distance Management | The ability to control the space between you and an attacker to either avoid a fight or set up a technique. | |
| Surprise & Distraction | Using an element of surprise or a distracting action to get the upper hand on an attacker. | |
| Fighting in Confined Spaces | Techniques for defending yourself in small spaces like hallways, elevators, or cars. | |
| Using an Environment | Using objects in your environment (e.g., a wall, a table) to your advantage. | |
| Survival Mindset | The mental readiness and determination to survive a violent encounter, which is often as important as any physical technique. | |
| Additional Techniques (General) | Bite | Using your teeth to bite a vulnerable area such as the hand or arm. | 
| Stomp Kick | A kick that stomps down on the foot, knee, or shin. | |
| Spit | Spitting in the attacker's face as a distraction. | |
| Yelling/Screaming | A loud, forceful sound to startle an attacker and draw attention from others. | |
| Finger Poking | Quickly poking the eyes or throat with a finger. | |
| Leg Sweeps | A wide range of sweeps that use the leg to trip or unbalance an opponent. | |
| Knee on Belly | A ground position where a practitioner puts their knee on the opponent’s stomach for control. | |
| Back Roll | A technique to roll backward to avoid a takedown or to create space. | |
| Punches to the Ribs | Strikes aimed at the vulnerable floating ribs. | |
| Punches to the Solar Plexus | Strikes aimed at the solar plexus to knock the wind out of an attacker. | |
| Choke from the Back (Rear) | Using a gi or clothing to choke an opponent from behind. | |
| Kicking from the Back | The ability to kick an opponent with both legs when they are standing over you on the ground. | |
| Pushing the Face | Using a hand to push the opponent's face to create distance. | |
| Throat Grabs | Grabbing the throat to apply pressure or to set up a strike. | |
| Biting the Arm/Hand | Biting to force an opponent to release a grip. | |
| Knee to the Chest (from mount) | A technique to strike the opponent’s chest with a knee from the mount position. | |
| Elbow to the Head (from mount) | A technique to strike the opponent’s head with an elbow from the mount position. | |
| Shin Kicks to the Back of the Leg | Kicking the back of the opponent's leg to cause pain and disrupt balance. | |
| Small Circle Jujitsu Techniques | A range of techniques that use small, circular movements to apply joint locks. | |
| Wing Chun Trapping | A system of techniques to "trap" an opponent's limbs and prevent them from striking. | 
| Belt | Karate Components | Jujitsu Components | Self-Defense Scenario | 
|---|---|---|---|
| White Belt (Beginner) | 
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 | Wrist Grab Escape: The student must demonstrate a safe and effective escape from a single wrist grab, focusing on balance and posture. | 
| Yellow Belt (Advanced Beginner) | 
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 | Wrist Grab and Counter: The student is grabbed by both wrists. They must use a Karate-style block to break the opponent’s grip, followed by a transition into a Jujitsu throw to take the opponent to the ground. | 
| Green Belt (Intermediate) | 
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 | Managing Two Opponents: The student must demonstrate tactical movement and positioning to manage a scenario with two attackers, using a hit-and-move strategy. | 
| Brown Belt (Advanced) | 
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 | Defense Against a Weapon: A partner with a training stick or knife simulates an attack. The student must demonstrate a defense that focuses on controlling the weapon and the opponent's body, transitioning into a joint lock or throw. | 
| Black Belt (Mastery) | 
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 | The Gauntlet: The student must continuously defend against a series of different opponents for a prolonged period, adapting to various types of attacks. The test also includes a verbal de-escalation component and a defense from a disadvantaged position (e.g., on their knees). |